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Text File  |  1998-04-28  |  148b  |  9 lines

  1. on exitFrame
  2.     
  3.   go the frame
  4.   
  5.   set the loch of sprite 50 to the mouseh
  6.   set the locv of sprite 50 to the mousev
  7.   updatestage
  8.   
  9. end